AoeStats
← Raul Selección

Lombardia

509946381Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 46m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Danes · Spain
1016
+16
🇪🇸 Italians · Spain
1014
+16
🇫🇷 Saxons · France
1011
+16
🇱🇹 Spanish · Lithuania
998
+16
🇺🇸 Goths · United States
1028
-17
🇺🇸 Huns · United States
1026
-17
🇺🇸 Maya · United States
1015
-16
🇷🇺 Danes · Russia
963
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,728 12:38 19:21 35:01 ⚔ Scout Rush
20 942 11:00 17:09 35:26 ⛏ Fast Castle
18 834 10:54 19:16 38:35 ⚔ Scout Rush
18 834 11:37 15:08 — ⛏ Fast Castle
17 794 12:10 18:15 — ⚔ Scouts FC
15 696 11:02 19:05 40:47 ⛏ Fast Castle
14 678 12:52 21:31 —
12 553 11:53 16:43 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,570 17,504 11,085 2,290 55,449 60,664
30,335 10,125 7,545 3,170 51,175 55,735
14,730 14,795 9,225 1,680 40,430 50,352
14,900 7,921 5,425 1,960 30,206 30,487
12,165 7,504 5,525 2,285 27,479 31,951
11,550 5,385 250 1,635 18,820 22,736
6,070 6,405 2,065 2,900 17,440 19,737
7,215 4,555 2,720 885 15,375 19,749
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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