AoeStats
← Jan Itor

Nomad

509125200Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 28m 24s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
1807
+7
🇩🇪 Varangians · Germany
1806
+7
🇻🇳 Mongols · Vietnam
1722
+10
1719
+10
🇧🇾 Dravidians · Belarus
1624
-10
🇷🇺 Varangians · Russia
1601
-9
🇧🇾 Hindustanis · Belarus
1561
-8
🇧🇾 Koreans · Belarus
1537
-7
Player eAPM Actions Feudal Castle Imperial Opening
55 1,560 13:01 16:47 — ⛏ Fish Boom FC
52 1,490 12:07 15:44 — ⛏ Fish Boom FC
50 1,418 12:33 16:07 — ⛏ Fish Boom FC
44 1,252 12:55 17:33 — ⛏ Fish Boom FC
43 1,222 12:08 23:22 — ⛏ Fish Boom into Fire Galleys into Galleys FC
41 1,169 12:40 16:16 — ⛏ Fish Boom FC
37 1,050 13:27 17:37 — ⛏ Fish Boom FC
35 1,006 13:15 16:41 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
6,475 9,349 1,780 1,175 18,779 19,393
6,200 7,795 2,740 955 17,690 18,006
7,100 7,028 2,325 1,050 17,503 17,657
6,225 6,453 1,730 515 14,923 14,878
6,310 6,465 1,035 950 14,760 15,538
6,900 4,671 1,655 850 14,076 14,671
4,900 6,129 2,055 200 13,284 12,640
6,120 4,350 1,105 1,700 13,275 14,603
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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