AoeStats
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Arena

509801586Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 57m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
870
+15
🇲🇽 Franks · Mexico
866
+15
🇲🇽 Bulgarians · Mexico
864
+15
🇲🇽 Spanish · Mexico
862
+15
🇬🇧 Saxons · United Kingdom
896
-16
🇺🇸 Japanese · United States
885
-17
🇨🇴 Varangians · Colombia
829
-14
🇨🇴 Vikings · Colombia
785
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 2,313 10:42 15:45 34:54 ⛏ Fast Castle
34 1,966 11:45 16:26 36:28 ⛏ Fast Castle
28 1,629 14:46 19:26 28:03 ⛏ Fast Castle
26 1,484 10:24 16:15 — ⛏ Fast Castle
19 1,083 9:47 16:54 47:48 ⛏ Fast Castle
13 761 11:32 15:14 33:34 ⛏ Fast Castle
10 565 12:10 25:43 37:03 ⛏ Fast Castle
0 9 — — —

Resources

Player Food Wood Gold Stone Spent Collected
18,520 28,930 18,255 3,100 68,805 106,248
17,590 24,650 17,410 4,300 63,950 85,049
22,870 24,005 11,115 1,725 59,715 71,492
25,350 17,010 8,745 6,800 57,905 69,608
25,280 11,540 10,265 2,340 49,425 57,680
14,840 11,805 8,860 3,565 39,070 55,582
5,925 13,125 4,480 1,105 24,635 27,230
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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