Arena
509395928Analyzed4v4 RM
·
5d ago on Sep 26, 2026·
26m 29s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 531,184 analysed team-game players on Arena.
iAlejandrouae
A
Feudal Age
8:01
vs 10:55
top 0%
Castle Age
20:31
vs 16:03
btm 15%
Imperial Age
—
vs 32:18
btm 0%
eAPM
39
vs 27
top 22%
First military
21:19
vs 18:52
btm 34%
▲
Fast Feudal Age at 8:01 — faster than 100% of analysed players on Arena
▼
Slow Castle Age at 20:31 — slower than 85% of analysed players on Arena
▲
High eAPM (39) — top quarter of analysed players
▼
Loom after the Feudal click (6:15) — usually safest before it
▲
Town centers almost never idle — 23s across the first 20:31
PromoART
S
Feudal Age
9:52
vs 10:55
top 11%
Castle Age
14:07
vs 16:03
top 7%
Imperial Age
—
vs 32:18
btm 0%
eAPM
42
vs 27
top 16%
First military
15:48
vs 18:52
top 21%
▲
Fast Feudal Age at 9:52 — faster than 89% of analysed players on Arena
▲
Fast Castle Age at 14:07 — faster than 93% of analysed players on Arena
▲
High eAPM (42) — top quarter of analysed players
▼
Loom after the Feudal click (20:29) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:07
Zyzz
S
Feudal Age
9:49
vs 10:55
top 10%
Castle Age
14:11
vs 16:03
top 8%
Imperial Age
—
vs 32:18
btm 0%
eAPM
62
vs 27
top 2%
First military
13:56
vs 18:52
top 9%
▲
Fast Feudal Age at 9:49 — faster than 90% of analysed players on Arena
▲
Fast Castle Age at 14:11 — faster than 92% of analysed players on Arena
▲
High eAPM (62) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 13:56 (Scout Cavalry) — earlier than 91% of analysed players on Arena
▲
Town centers almost never idle — 11s across the first 14:11
ponuno
S
Feudal Age
9:41
vs 10:55
top 8%
Castle Age
13:41
vs 16:03
top 2%
Imperial Age
—
vs 32:18
btm 0%
eAPM
34
vs 27
top 31%
First military
19:24
vs 18:52
btm 46%
▲
Fast Feudal Age at 9:41 — faster than 92% of analysed players on Arena
▲
Fast Castle Age at 13:41 — faster than 98% of analysed players on Arena
▼
Loom after the Feudal click (17:03) — usually safest before it
▲
Town centers almost never idle — 0s across the first 13:41
YuYa_AoE
S
Feudal Age
10:19
vs 10:55
top 23%
Castle Age
15:16
vs 16:03
top 34%
Imperial Age
—
vs 32:18
btm 0%
eAPM
50
vs 27
top 7%
First military
19:26
vs 18:52
btm 46%
▲
Fast Feudal Age at 10:19 — faster than 77% of analysed players on Arena
▲
High eAPM (50) — top quarter of analysed players
▲
Town centers almost never idle — 5s across the first 15:16
PolishedPoo
S
Feudal Age
10:17
vs 10:55
top 22%
Castle Age
14:03
vs 16:03
top 6%
Imperial Age
—
vs 32:18
btm 0%
eAPM
35
vs 27
top 28%
▲
Fast Feudal Age at 10:17 — faster than 78% of analysed players on Arena
▲
Fast Castle Age at 14:03 — faster than 94% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 2s across the first 14:03
JavelinMen
A
Feudal Age
8:56
vs 10:55
top 3%
Castle Age
21:11
vs 16:03
btm 13%
Imperial Age
—
vs 32:18
btm 0%
eAPM
42
vs 27
top 16%
First military
21:15
vs 18:52
btm 34%
▲
Fast Feudal Age at 8:56 — faster than 97% of analysed players on Arena
▼
Slow Castle Age at 21:11 — slower than 87% of analysed players on Arena
▲
High eAPM (42) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 36s across the first 21:11
Edelreiss
S
Feudal Age
9:55
vs 10:55
top 12%
Castle Age
14:24
vs 16:03
top 11%
Imperial Age
—
vs 32:18
btm 0%
eAPM
50
vs 27
top 7%
First military
15:54
vs 18:52
top 22%
▲
Fast Feudal Age at 9:55 — faster than 88% of analysed players on Arena
▲
Fast Castle Age at 14:24 — faster than 89% of analysed players on Arena
▲
High eAPM (50) — top quarter of analysed players
▼
Loom after the Feudal click (10:03) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:24