AoeStats
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Arena

510495991Analyzed
4v4 RM · 22h ago on Oct 1, 2026· 39m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Saxons · Taiwan
1307
+14
🇹🇼 Varangians · Taiwan
1279
+15
🇹🇷 Goths · Türkiye
1273
+15
🇦🇷 Ethiopians · Argentina
1265
+16
🇩🇪 Italians · Germany
1294
-16
🇩🇪 Jurchens · Germany
1271
-15
🇫🇷 Dravidians · France
1248
-15
🇷🇴 Huns · Romania
1225
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 1,915 10:13 14:33 29:34 ⛏ Fast Castle
49 1,942 11:06 15:05 28:31 ⛏ Fast Castle
41 1,616 9:49 14:02 31:31 ⛏ Fast Castle
36 1,423 10:35 14:23 31:32 ⚔ FC into Archers
35 1,384 10:18 13:50 25:03 ⛏ Fast Castle
29 1,132 12:05 17:10 32:44 ⛏ Fast Castle
23 910 11:33 15:00 28:39 ⛏ Fast Castle
21 840 9:54 13:39 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,185 15,235 14,670 2,900 57,990 59,901
17,265 19,090 9,485 3,050 48,890 51,355
22,480 10,895 7,210 1,600 42,185 48,188
14,300 14,875 6,710 2,350 38,235 44,098
15,260 12,360 6,610 960 35,190 38,140
8,875 8,730 6,850 750 25,205 27,633
9,335 5,930 3,875 750 19,890 22,077
5,675 4,060 200 300 10,235 10,745
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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