AoeStats
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Nomad

510166610Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 62m 35s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Varangians · Mexico
1145
+17
🇫🇷 Japanese · France
1136
+17
🇸🇪 Danes · Sweden
1125
+17
🇸🇪 Persians · Sweden
1113
+18
🇪🇸 Huns · Spain
1171
-18
🇸🇪 Malians · Sweden
1171
-18
🇦🇷 Wei · Argentina
1164
-18
🇩🇪 Varangians · Germany
1114
-15
Player eAPM Actions Feudal Castle Imperial Opening
31 1,958 14:21 19:22 37:12 ⛏ Fish Boom FC
29 1,786 12:30 17:36 33:42 ⛏ Fish Boom FC
25 1,560 12:37 17:23 32:35 ⛏ Fish Boom FC
22 1,406 15:16 21:01 39:17 ⛏ Fish Boom FC
20 1,270 14:37 20:30 39:19 ⛏ Fish Boom into Fire Galleys FC
19 1,191 13:40 21:56 50:30 ⚔ Fish Boom into Towers FC
18 1,115 15:01 19:08 39:43 ⛏ Fish Boom FC
6 392 14:24 — — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
32,490 20,840 15,490 4,400 73,220 87,456
27,850 15,025 20,005 6,315 69,195 90,728
19,020 21,585 12,965 2,005 55,575 62,087
19,660 15,755 10,270 5,525 51,210 56,896
21,480 14,652 8,860 5,150 50,142 52,087
15,810 10,557 7,030 3,200 36,597 36,021
10,700 12,876 4,405 4,690 32,671 34,795
1,750 1,777 90 100 3,717 4,106
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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