Arabia
509310477Analyzed2v2 RM
·
5d ago on Sep 26, 2026·
27m 20s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,648 analysed team-game players on Arabia.
fire
A
Feudal Age
9:35
vs 10:18
top 28%
Castle Age
23:37
vs 22:29
btm 36%
Imperial Age
—
vs 39:59
btm 0%
eAPM
52
vs 31
top 14%
First military
10:21
vs 11:39
top 26%
▲
Fast Feudal Age at 9:35 — faster than 72% of analysed players on Arabia
▲
High eAPM (52) — top quarter of analysed players
skvad
D
Feudal Age
12:00
vs 10:18
btm 15%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
14
vs 31
btm 9%
First military
12:07
vs 11:39
btm 45%
▼
Slow Feudal Age at 12:00 — slower than 85% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 9:20 of the first 27:20 — keep villagers queued
Sk!llzZ
B
Feudal Age
10:12
vs 10:18
top 47%
Castle Age
22:51
vs 22:29
btm 45%
Imperial Age
—
vs 39:59
btm 0%
eAPM
29
vs 31
btm 44%
First military
11:12
vs 11:39
top 43%
▼
Town centers idle 3:26 of the first 22:51 — keep villagers queued
Bip
C
Feudal Age
9:34
vs 10:18
top 27%
Castle Age
24:36
vs 22:29
btm 25%
Imperial Age
—
vs 39:59
btm 0%
eAPM
22
vs 31
btm 28%
First military
11:51
vs 11:39
btm 48%
▲
Fast Feudal Age at 9:34 — faster than 73% of analysed players on Arabia
▼
Slow Castle Age at 24:36 — slower than 75% of analysed players on Arabia