AoeStats
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African Clearing

510526585Analyzed
4v4 RM · 4h ago on Oct 1, 2026· 45m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1931
+18
🇨🇳 Huns · China
1843
+21
🇯🇵 Mongols · Japan
1837
+21
🇹🇼 Saxons · Taiwan
1777
+23
🇹🇼 Cumans · Taiwan
2073
-25
🇹🇼 Tupi · Taiwan
1990
-22
🇹🇼 Mongols · Taiwan
1916
-19
🇹🇼 Saxons · Taiwan
1862
-17
Player eAPM Actions Feudal Castle Imperial Opening
69 3,158 13:49 17:37 38:02 ⛏ Fast Castle
48 2,191 12:52 17:10 38:33 ⛏ Fast Castle
46 2,101 12:44 16:47 37:33 ⛏ Fish Boom FC
43 1,977 15:38 19:32 36:47 ⚔ Fish Boom FC into Scouts
41 1,872 13:42 17:23 — ⛏ Fast Castle
41 1,875 13:51 17:52 34:14 ⛏ Fish Boom FC
40 1,819 10:45 22:32 — ⛏ Fast Castle
28 1,265 12:49 17:04 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,810 17,902 7,760 2,775 52,247 53,858
17,490 16,277 11,305 2,010 47,082 57,780
15,450 16,856 9,010 4,880 46,196 49,285
21,575 14,543 7,015 1,610 44,743 60,651
14,550 14,838 9,175 4,120 42,683 44,165
12,215 13,918 2,895 3,435 32,463 38,179
8,040 5,811 525 750 15,126 15,344
7,335 4,965 1,370 825 14,495 14,889
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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