AoeStats
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Arena

509189445Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 37m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Varangians · Italy
1689
+12
🇧🇷 Danes · Brazil
1657
+14
🇮🇳 Franks · India
1588
+17
🇮🇹 Italians · Italy
1581
+17
🇨🇳 Magyars · China
1768
-22
🇦🇷 Khmer · Argentina
1567
-13
🇯🇵 Cumans · Japan
1546
-13
🇧🇷 Britons · Brazil
1532
-12
Player eAPM Actions Feudal Castle Imperial Opening
54 2,010 9:54 13:40 24:59 ⛏ Fast Castle
53 1,967 10:53 13:37 27:20 ⛏ Fast Castle
43 1,618 10:59 15:01 30:39 ⛏ Fast Castle
40 1,493 10:12 14:37 32:20 ⛏ Fast Castle
40 1,509 10:03 13:52 28:47 ⛏ Fast Castle
39 1,461 10:36 14:24 33:11 ⛏ Fast Castle
36 1,360 8:36 19:49 36:22 ⛏ Fast Castle
31 1,155 10:16 13:56 28:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,215 10,285 12,695 1,600 46,795 49,301
17,505 14,760 10,060 2,160 44,485 51,159
18,335 11,225 9,695 950 40,205 42,790
14,560 14,355 7,115 3,020 39,050 44,505
18,060 12,075 7,205 860 38,200 43,838
14,600 12,695 8,895 1,715 37,905 43,108
16,690 8,235 4,900 1,555 31,380 32,438
13,615 9,771 4,030 1,150 28,566 32,707
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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