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Fortress

508880592Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 61m 53s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Romans · China
795
+7
🇨🇳 Saxons · China
760
+8
🇹🇭 Vietnamese · Thailand
752
+9
🇹🇼 Varangians · Taiwan
624
+14
🇪🇸 Japanese · Spain
669
-12
🇪🇸 Saxons · Spain
587
-10
🇮🇳 Persians · India
583
-10
🇪🇸 Turks · Spain
470
-6
Player eAPM Actions Feudal Castle Imperial Opening
55 3,405 6:05 15:38 33:31 ⛏ Fast Castle
29 1,802 8:33 15:02 21:05 ◆ FC into Fast Imp
23 1,403 7:06 14:16 25:33 ⛏ Fast Castle
19 1,181 9:16 15:34 31:22 ⛏ Fast Castle
17 1,050 6:51 18:21 34:39 ⚔ M@A Rush
14 844 7:47 15:42 50:41 ⛏ Fast Castle
13 791 6:57 16:54 33:04 ⛏ Fast Castle
11 698 6:49 16:28 32:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,510 31,070 20,260 2,645 78,485 86,863
27,645 17,605 15,255 4,785 65,290 109,310
24,450 13,210 18,775 1,850 58,285 66,944
25,255 10,605 18,570 800 55,230 58,084
25,015 13,735 11,645 2,700 53,095 66,398
18,265 8,360 9,380 2,395 38,400 45,606
11,325 8,735 2,650 1,360 24,070 27,429
10,695 5,665 4,650 1,430 22,440 23,700
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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