AoeStats
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Arena

510578747Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 43m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Japanese · Sweden
1496
+8
🇸🇪 Danes · Sweden
1364
+16
🇸🇪 Bohemians · Sweden
1232
+18
🇸🇪 Britons · Sweden
1100
+22
🇺🇸 Byzantines · United States
1298
-16
🇨🇳 Danes · China
1287
-15
🇪🇸 Burgundians · Spain
1284
-15
🇨🇳 Saxons · China
1272
-15
Player eAPM Actions Feudal Castle Imperial Opening
42 1,855 10:32 15:00 41:42 ⛏ Fast Castle
36 1,596 10:37 15:08 29:18 ⛏ Fast Castle
32 1,386 10:46 15:43 29:09 ⛏ Fast Castle
25 1,091 10:28 15:08 30:56 ⛏ Fast Castle
24 1,049 10:32 14:36 27:36 ⛏ Fast Castle
23 990 8:30 21:49 34:08 ⚔ Towers FC
20 863 10:58 17:06 30:40 ⚔ Towers FC
19 850 11:13 15:31 31:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,755 12,360 9,545 4,400 67,060 74,055
23,460 20,820 14,135 1,150 59,565 67,070
17,955 24,095 12,935 1,050 56,035 71,528
17,075 16,940 15,645 2,575 52,235 58,961
21,195 14,355 5,435 1,610 42,595 48,026
10,850 12,085 9,825 2,350 35,110 52,662
10,125 11,765 2,145 790 24,825 30,359
9,790 7,385 2,000 4,290 23,465 26,511
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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