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Oasis

509015053Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 39m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Persians · Colombia
1364
+14
🇺🇸 Britons · United States
1326
+16
🇨🇴 Khmer · Colombia
1303
+17
🇺🇸 Britons · United States
1192
+21
🇺🇸 Hindustanis · United States
1341
-18
🇺🇸 Saxons · United States
1335
-18
🇨🇦 Britons · Canada
1317
-17
🇯🇵 Varangians · Japan
1275
-15
Player eAPM Actions Feudal Castle Imperial Opening
74 2,908 8:43 23:58 — ⚔ Scout Rush
57 2,253 9:00 23:31 37:06 ⚔ Archer Rush
52 2,063 8:51 25:03 — ⚔ Scout Rush
49 1,927 9:21 24:15 39:25 ⚔ Scout Rush
47 1,851 9:56 21:17 39:03 ⚔ Scout Rush
45 1,771 10:49 22:46 — ⚔ Drush into Archers into Skirms
40 1,582 9:20 22:40 37:58 ⚔ Archer Rush
34 1,346 9:09 24:52 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
19,540 8,655 4,915 860 33,970 37,207
20,100 8,880 3,775 300 33,055 34,033
10,850 9,728 7,670 2,700 30,948 31,771
14,600 7,706 6,170 100 28,576 30,523
13,580 5,442 7,445 880 27,347 28,828
10,080 12,518 2,945 1,255 26,798 29,704
8,185 9,523 7,525 845 26,078 27,296
7,160 9,499 6,910 760 24,329 26,870
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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