AoeStats
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Nomad

508984535Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 54m 24s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
870
+16
🇨🇦 Franks · Canada
849
+17
🇩🇪 Vietnamese · Germany
847
+17
🇨🇴 Burgundians · Colombia
843
+17
🇺🇸 Saxons · United States
937
-19
🇺🇸 Italians · United States
912
-19
🇦🇷 Slavs · Argentina
829
-15
🇮🇳 Chinese · India
800
-14
Player eAPM Actions Feudal Castle Imperial Opening
23 1,232 12:32 26:19 38:26 ⚔ M@A into Archers into Towers into Skirms
16 847 16:41 20:51 36:45 ⛏ Fish Boom FC
16 846 14:49 26:05 37:35 ⚔ Archers into Fish Boom
15 795 18:30 23:05 51:25 ⚔ FC into Scouts
15 835 14:06 26:00 40:22 ⛏ Fast Castle
13 711 15:41 26:55 42:37 ⛏ Fast Castle
8 428 16:07 27:42 44:25 ⛏ Fast Castle
1 34 — — —

Resources

Player Food Wood Gold Stone Spent Collected
22,530 18,305 12,465 3,450 56,750 62,621
14,045 21,270 7,260 4,980 47,555 54,046
18,475 9,335 10,650 3,460 41,920 49,284
17,910 7,050 11,000 2,900 38,860 40,905
14,835 7,170 7,170 950 30,125 35,866
10,045 9,425 5,785 2,125 27,380 28,967
6,125 8,195 5,680 2,050 22,050 26,065
0 275 0 100 375 50
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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