AoeStats
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Arena

510097196Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 58m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saxons · Germany
1257
+11
🇨🇳 Franks · China
1195
+14
🇪🇸 Hindustanis · Spain
1191
+14
🇦🇷 Saxons · Argentina
1126
+16
🇨🇳 Poles · China
1215
-16
🇹🇼 Teutons · Taiwan
1194
-16
🇹🇼 Persians · Taiwan
1087
-12
🇹🇼 Byzantines · Taiwan
1079
-11
Compared against 516,302 analysed team-game players on Arena.
Director PC A
Feudal Age 11:18 vs 10:56
btm 35%
Castle Age 14:49 vs 16:03
top 22%
Imperial Age 29:10 vs 32:18
top 20%
eAPM 38 vs 27
top 22%
First military 14:41 vs 18:52
top 13%
▲ Fast Castle Age at 14:49 — faster than 78% of analysed players on Arena
▲ Fast Imperial Age at 29:10 — faster than 80% of analysed players on Arena
▲ High eAPM (38) — top quarter of analysed players
▼ Loom after the Feudal click (26:05) — usually safest before it
▲ Early military at 14:41 (Scout Cavalry) — earlier than 87% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 14:49
TheRealDrHoused C
Feudal Age 11:12 vs 10:56
btm 38%
Castle Age 15:15 vs 16:03
top 34%
Imperial Age 39:44 vs 32:18
btm 10%
eAPM 31 vs 27
top 41%
First military 17:36 vs 18:52
top 39%
▼ Slow Imperial Age at 39:44 — slower than 90% of analysed players on Arena
▼ Loom after the Feudal click (10:44) — usually safest before it
▲ Town centers almost never idle — 1s across the first 15:15
chaqinha B
Feudal Age 10:52 vs 10:56
top 47%
Castle Age 15:13 vs 16:03
top 33%
Imperial Age 33:59 vs 32:18
btm 37%
eAPM 29 vs 27
top 44%
First military 17:24 vs 18:52
top 37%
▼ Loom after the Feudal click (14:37) — usually safest before it
▲ Town centers almost never idle — 2s across the first 15:13
乌兰巴托 B
Feudal Age 11:15 vs 10:56
btm 37%
Castle Age 15:30 vs 16:03
top 39%
Imperial Age 38:50 vs 32:18
btm 12%
eAPM 38 vs 27
top 22%
First military 16:01 vs 18:52
top 23%
▼ Slow Imperial Age at 38:50 — slower than 88% of analysed players on Arena
▲ High eAPM (38) — top quarter of analysed players
▼ Loom after the Feudal click (9:48) — usually safest before it
▲ Town centers almost never idle — 2s across the first 15:30
中国足球 A
Feudal Age 10:49 vs 10:56
top 45%
Castle Age 14:37 vs 16:03
top 17%
Imperial Age 29:27 vs 32:18
top 23%
eAPM 19 vs 27
btm 25%
First military 27:57 vs 18:52
btm 10%
▲ Fast Castle Age at 14:37 — faster than 83% of analysed players on Arena
▲ Fast Imperial Age at 29:27 — faster than 77% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (19:34) — usually safest before it
▼ First military only at 27:57 (Knight) — later than 90% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 14:37
TingA C
Feudal Age 11:02 vs 10:56
btm 45%
Castle Age 23:04 vs 16:03
btm 7%
Imperial Age — vs 32:18
btm 0%
eAPM 36 vs 27
top 27%
First military 21:05 vs 18:52
btm 35%
▼ Slow Castle Age at 23:04 — slower than 93% of analysed players on Arena
▲ Town centers almost never idle — 19s across the first 23:04
bluemountain B
Feudal Age 9:11 vs 10:56
top 4%
Castle Age 23:49 vs 16:03
btm 6%
Imperial Age 33:53 vs 32:18
btm 37%
eAPM 41 vs 27
top 17%
First military 25:58 vs 18:52
btm 15%
▲ Fast Feudal Age at 9:11 — faster than 96% of analysed players on Arena
▼ Slow Castle Age at 23:49 — slower than 94% of analysed players on Arena
▲ High eAPM (41) — top quarter of analysed players
▼ First military only at 25:58 (Mangonel) — later than 85% of analysed players on Arena
▲ Town centers almost never idle — 22s across the first 23:49
小小吸管 A
Feudal Age 10:58 vs 10:56
btm 48%
Castle Age 14:46 vs 16:03
top 21%
Imperial Age 28:35 vs 32:18
top 15%
eAPM 32 vs 27
top 38%
First military 28:55 vs 18:52
btm 7%
▲ Fast Castle Age at 14:46 — faster than 79% of analysed players on Arena
▲ Fast Imperial Age at 28:35 — faster than 85% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▼ First military only at 28:55 (Knight) — later than 93% of analysed players on Arena
▲ Town centers almost never idle — 2s across the first 14:46
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