AoeStats
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Arena

510097196Analyzed
4v4 RM · 21h ago on Sep 29, 2026· 58m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saxons · Germany
1257
+11
🇨🇳 Franks · China
1195
+14
🇪🇸 Hindustanis · Spain
1191
+14
🇦🇷 Saxons · Argentina
1126
+16
🇨🇳 Poles · China
1215
-16
🇹🇼 Teutons · Taiwan
1194
-16
🇹🇼 Persians · Taiwan
1087
-12
🇹🇼 Byzantines · Taiwan
1079
-11
Player eAPM Actions Feudal Castle Imperial Opening
41 2,416 9:11 23:49 33:53 ⚔ Towers FC
38 2,248 11:15 15:30 38:50 ⛏ Fast Castle
38 2,241 11:18 14:49 29:10 ⛏ Fast Castle
36 2,092 11:02 23:04 — ⚔ Towers FC
32 1,901 10:58 14:46 28:35 ⛏ Fast Castle
31 1,828 11:12 15:15 39:44 ⛏ Fast Castle
29 1,689 10:52 15:13 33:59 ⛏ Fast Castle
19 1,130 10:49 14:37 29:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,785 22,505 27,710 3,755 100,755 111,797
45,165 22,625 26,805 3,660 98,255 111,587
39,045 30,870 16,380 2,200 88,495 91,118
37,170 21,880 20,950 2,175 82,175 100,390
38,785 13,270 20,195 2,180 74,430 82,623
32,350 23,231 12,420 3,825 71,826 81,054
14,905 9,770 4,955 4,575 34,205 38,283
15,100 14,770 1,690 2,230 33,790 38,211
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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