AoeStats
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Arena

509886625Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 52m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1209
+11
🇹🇼 Teutons · Taiwan
1184
+12
🇹🇼 Spanish · Taiwan
1070
+17
🇹🇼 Persians · Taiwan
1052
+19
🇨🇳 Sicilians · China
1144
-17
🇨🇳 Bengalis · China
1127
-16
🇹🇼 Danes · Taiwan
1080
-14
🇨🇳 Varangians · China
1021
-12
Player eAPM Actions Feudal Castle Imperial Opening
43 2,276 10:33 15:33 30:45 ⛏ Fast Castle
42 2,228 10:55 14:33 27:10 ⛏ Fast Castle
41 2,170 11:55 15:30 31:56 ⛏ Fast Castle
39 2,070 10:33 24:02 33:55 ⛏ Fast Castle
38 2,024 8:48 24:10 36:19 ⚔ Towers FC
35 1,831 8:27 17:52 41:38 ⛏ Fast Castle
35 1,833 11:15 15:41 34:51 ⛏ Fast Castle
24 1,283 11:03 15:06 29:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,790 12,950 22,295 5,600 73,635 92,984
34,165 16,145 18,975 2,250 71,535 90,587
18,825 27,710 17,220 6,150 69,905 83,352
33,160 17,380 13,580 1,805 65,925 77,382
24,365 17,464 10,715 3,185 55,729 64,756
21,275 12,665 11,730 2,265 47,935 49,372
12,080 14,000 12,040 1,905 40,025 53,212
15,040 14,050 5,745 2,720 37,555 41,234
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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