AoeStats
← RustChain13

Black Forest

510405787Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 47m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Portuguese · United Kingdom
1215
+8
🇺🇸 Persians · United States
975
+16
🇺🇸 Romans · United States
969
+22
🇬🇧 Varangians · United Kingdom
926
+18
🇨🇦 Tupi · Canada
1011
-15
🇹🇼 Goths · Taiwan
1000
-45
🇵🇪 Teutons · Peru
995
-15
🇸🇪 Saxons · Sweden
986
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 1,723 12:31 16:48 31:57 ⛏ Fish Boom FC
34 1,622 11:29 17:00 32:31 ⛏ Fast Castle
28 1,320 14:06 17:38 35:46 ⛏ Fast Castle
27 1,277 14:05 17:56 36:10 ⛏ FC into Fish Boom
23 1,115 10:16 15:44 28:54 ⛏ Fish Boom FC
20 952 10:59 17:18 33:34 ⛏ Fast Castle
16 787 10:47 14:53 31:55 ⛏ Fast Castle
16 763 13:27 18:08 32:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,345 41,260 12,800 4,100 75,505 89,183
38,870 25,568 9,475 1,150 75,063 87,987
25,525 24,019 18,020 1,610 69,174 71,683
36,255 17,045 11,920 2,210 67,430 71,453
19,175 26,704 12,740 2,535 61,154 64,947
17,775 24,317 11,915 3,075 57,082 64,161
18,055 21,510 12,840 2,905 55,310 78,735
23,255 14,150 10,540 2,900 50,845 70,654
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.