Arabia
509503301Analyzed2v2 RM
·
4d ago on Sep 27, 2026·
37m 41s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
JermWorm
65 units ordered
Cavalry Archer49
Skirmisher11
Militia3
Samurai2
First military 7:57 — Militia
Ron
89 units ordered
Archer43
Crossbowman41
Mangonel5
First military 11:39 — Archer
Tellez_1001
44 units ordered
Mangonel14
Skirmisher13
Archer8
Elite Skirmisher6
Militia3
First military 8:47 — Militia
Nando0215
78 units ordered
Archer35
Crossbowman31
Scout Cavalry9
Elite Skirmisher2
Skirmisher1
First military 11:13 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
JermWorm’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Ron’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Tellez_1001’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Nando0215’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9