AoeStats
← Tellez_1001

Arabia

509503301Analyzed
2v2 RM · 4d ago on Sep 27, 2026· 37m 41s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Britons · United States
1248
+13
🇺🇸 Japanese · United States
1246
+13
🇨🇴 Ethiopians · Colombia
1243
-16
🇨🇴 Mongols · Colombia
1100
-10
Compared against 234,648 analysed team-game players on Arabia.
JermWorm A
Feudal Age 9:15 vs 10:18
top 16%
Castle Age 22:47 vs 22:29
btm 46%
Imperial Age — vs 39:59
btm 0%
eAPM 62 vs 31
top 6%
First military 7:36 vs 11:39
top 2%
▲ Fast Feudal Age at 9:15 — faster than 84% of analysed players on Arabia
▲ High eAPM (62) — top quarter of analysed players
▲ Early military at 7:36 (Militia) — earlier than 98% of analysed players on Arabia
Ron A
Feudal Age 9:17 vs 10:18
top 18%
Castle Age 24:44 vs 22:29
btm 24%
Imperial Age — vs 39:59
btm 0%
eAPM 52 vs 31
top 14%
First military 11:04 vs 11:39
top 41%
▲ Fast Feudal Age at 9:17 — faster than 82% of analysed players on Arabia
▼ Slow Castle Age at 24:44 — slower than 76% of analysed players on Arabia
▲ High eAPM (52) — top quarter of analysed players
Tellez_1001 A
Feudal Age 9:00 vs 10:18
top 10%
Castle Age 26:01 vs 22:29
btm 15%
Imperial Age — vs 39:59
btm 0%
eAPM 50 vs 31
top 17%
First military 8:26 vs 11:39
top 4%
▲ Fast Feudal Age at 9:00 — faster than 90% of analysed players on Arabia
▼ Slow Castle Age at 26:01 — slower than 85% of analysed players on Arabia
▲ High eAPM (50) — top quarter of analysed players
▲ Early military at 8:26 (Militia) — earlier than 96% of analysed players on Arabia
Nando0215 B
Feudal Age 9:48 vs 10:18
top 35%
Castle Age 27:41 vs 22:29
btm 8%
Imperial Age — vs 39:59
btm 0%
eAPM 69 vs 31
top 4%
First military 10:38 vs 11:39
top 32%
▼ Slow Castle Age at 27:41 — slower than 92% of analysed players on Arabia
▲ High eAPM (69) — top quarter of analysed players
▲ Town centers almost never idle — 21s across the first 27:41
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