Oasis
509716319Analyzed2v2 RM
·
4d ago on Sep 27, 2026·
31m 34s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Akayo
48 units ordered
Elite Skirmisher27
Man-at-Arms10
Skirmisher8
Long Swordsman2
Monk1
First military 18:52 — Skirmisher
KaneGB
14 units ordered
Mangonel4
Scorpion4
Spearman2
Scout Cavalry2
Monk2
First military 10:53 — Spearman
GA | Meow
34 units ordered
Light Cavalry23
Battering Ram6
Scout Cavalry5
First military 16:59 — Scout Cavalry
GA | Oink
100 units ordered
Crossbowman68
Archer29
Battering Ram3
First military 12:33 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Akayo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
KaneGB’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
GA | Meow’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9
GA | Oink’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3