AoeStats
← 白鹿城拉车车

MegaRandom

509043031Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 71m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mapuche · China
1375
+14
1332
+15
🇨🇳 Malians · China
1330
+15
🇨🇳 Saxons · China
1303
+17
🇲🇽 Saxons · Mexico
1364
-17
🇮🇳 Berbers · India
1363
-17
🇹🇼 Portuguese · Taiwan
1287
-14
🇲🇽 Vietnamese · Mexico
1262
-13
Player eAPM Actions Feudal Castle Imperial Opening
56 3,988 9:36 17:58 40:43 ⚔ Archer Rush
55 3,915 10:18 14:03 41:17 ⛏ Fast Castle
49 3,467 10:31 15:19 34:34 ⛏ Fast Castle
49 3,509 9:32 28:42 48:05 ⚔ Tower Rush
40 2,860 9:20 20:01 35:06 ⚔ Scout Rush
33 2,323 9:31 22:27 36:18 ⚔ Archer Rush
29 2,079 10:02 21:26 37:01 ⚔ Scout Rush
23 1,649 10:24 16:35 34:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
59,965 25,099 25,970 3,215 114,249 118,579
45,935 31,872 25,050 8,320 111,177 122,529
23,750 45,870 31,100 7,220 107,940 120,167
47,135 30,990 20,340 5,215 103,680 107,559
66,805 16,305 14,685 3,700 101,495 112,458
14,680 42,981 34,305 4,100 96,066 113,924
12,100 38,165 28,865 5,250 84,380 102,514
26,185 26,913 21,225 4,355 78,678 84,413
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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