AoeStats
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Oasis

508864965Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 51m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Magyars · India
1360
+14
🇨🇳 Varangians · China
1341
+14
🇨🇳 Danes · China
1324
+15
🇮🇳 Ethiopians · India
1323
+15
🇮🇳 Mongols · India
1338
-16
🇺🇸 Koreans · United States
1304
-14
🇨🇳 Persians · China
1294
-14
🇨🇳 Huns · China
1294
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 2,765 10:11 24:01 36:38 ⚔ Scout Rush
49 2,548 9:14 26:43 46:28
48 2,513 10:19 14:37 39:19 ⛏ Fast Castle
45 2,322 10:37 25:24 36:32 ⚔ Archer Rush
42 2,194 12:07 25:28 39:20 ⚔ Skirmisher Rush
41 2,118 10:14 24:28 37:54 ⚔ Scout Rush
34 1,741 8:32 20:29 34:04 ⚔ Scout Rush
34 1,763 10:21 19:39 33:23 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
35,760 14,620 18,215 2,910 71,505 74,615
22,195 22,058 10,965 1,800 57,018 60,928
27,485 9,195 15,100 1,600 53,380 64,202
23,025 12,552 15,695 1,055 52,327 55,356
14,285 16,860 14,685 2,150 47,980 57,878
15,205 21,683 6,440 2,865 46,193 50,372
21,275 16,310 5,020 3,460 46,065 49,755
12,990 17,875 11,985 975 43,825 52,812
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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