AoeStats
← FAD3D WHHYY NOT

Oasis

509031900Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 59m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Persians · Canada
772
+12
🇺🇸 Slavs · United States
750
+13
🇨🇦 Varangians · Canada
707
+14
🇨🇦 Japanese · Canada
698
+14
🇧🇷 Teutons · Brazil
706
-15
🇨🇦 Danes · Canada
696
-14
🇺🇸 Spanish · United States
691
-14
🇦🇷 Georgians · Argentina
592
-10
Player eAPM Actions Feudal Castle Imperial Opening
22 1,324 11:53 22:24 36:15 ⛏ Fast Castle
15 894 12:55 17:20 29:13 ⛏ Fast Castle
13 756 16:04 26:34 39:09 ⛏ Fast Castle
12 743 10:45 20:42 36:07 ⛏ Fast Castle
11 682 13:19 22:04 39:43 ⛏ Fast Castle
9 519 14:49 25:30 33:12 ◆ FC into Fast Imp
8 459 13:13 22:00 42:46 ⛏ Fast Castle
8 499 16:55 22:24 37:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,705 21,030 22,115 7,000 97,850 112,436
32,715 17,225 23,050 2,950 75,940 86,918
25,230 20,800 18,690 3,895 68,615 94,843
26,380 17,548 20,760 3,090 67,778 71,936
24,465 15,510 9,860 3,735 53,570 65,941
20,130 16,288 12,570 4,225 53,213 62,040
17,405 10,642 11,010 2,645 41,702 52,537
9,780 8,135 6,030 3,055 27,000 28,432
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.