Arena
508763758Analyzed4v4 RM
·
8d ago on Sep 24, 2026·
47m 11s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 534,222 analysed team-game players on Arena.
ostiinn
D
Feudal Age
13:08
vs 10:55
btm 5%
Castle Age
18:31
vs 16:03
btm 25%
Imperial Age
31:34
vs 32:17
top 44%
eAPM
15
vs 27
btm 12%
First military
20:57
vs 18:52
btm 36%
▼
Slow Feudal Age at 13:08 — slower than 95% of analysed players on Arena
▼
Slow Castle Age at 18:31 — slower than 75% of analysed players on Arena
▼
Low eAPM (15) — busier hands win idle time back
CouthTortoise40
D
Feudal Age
13:32
vs 10:55
btm 4%
Castle Age
19:17
vs 16:03
btm 21%
Imperial Age
34:28
vs 32:17
btm 33%
eAPM
13
vs 27
btm 9%
First military
20:26
vs 18:52
btm 39%
▼
Slow Feudal Age at 13:32 — slower than 96% of analysed players on Arena
▼
Slow Castle Age at 19:17 — slower than 79% of analysed players on Arena
▼
Low eAPM (13) — busier hands win idle time back
▲
Town centers almost never idle — 7s across the first 19:17
★秧★FISHY
D
Feudal Age
15:54
vs 10:55
btm 1%
Castle Age
21:32
vs 16:03
btm 11%
Imperial Age
36:14
vs 32:17
btm 23%
eAPM
10
vs 27
btm 4%
First military
30:11
vs 18:52
btm 5%
▼
Slow Feudal Age at 15:54 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 21:32 — slower than 89% of analysed players on Arena
▼
Slow Imperial Age at 36:14 — slower than 77% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 30:11 (Ballista Elephant) — later than 95% of analysed players on Arena
▼
Town centers idle 4:12 of the first 21:32 — keep villagers queued
UpperCut5440
D
Feudal Age
13:12
vs 10:55
btm 5%
Castle Age
23:23
vs 16:03
btm 7%
Imperial Age
42:59
vs 32:17
btm 5%
eAPM
14
vs 27
btm 11%
First military
12:45
vs 18:52
top 6%
▼
Slow Feudal Age at 13:12 — slower than 95% of analysed players on Arena
▼
Slow Castle Age at 23:23 — slower than 93% of analysed players on Arena
▼
Slow Imperial Age at 42:59 — slower than 95% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▲
Early military at 12:45 (Militia) — earlier than 94% of analysed players on Arena
▲
Town centers almost never idle — 19s across the first 23:23
Alyosha
D
Feudal Age
10:59
vs 10:55
btm 47%
Castle Age
16:36
vs 16:03
btm 42%
Imperial Age
39:13
vs 32:17
btm 11%
eAPM
16
vs 27
btm 16%
First military
19:41
vs 18:52
btm 44%
▼
Slow Imperial Age at 39:13 — slower than 89% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (27:39) — usually safest before it
anzolablan
D
Feudal Age
12:18
vs 10:55
btm 12%
Castle Age
19:26
vs 16:03
btm 20%
Imperial Age
43:13
vs 32:17
btm 4%
eAPM
20
vs 27
btm 28%
First military
20:22
vs 18:52
btm 39%
▼
Slow Feudal Age at 12:18 — slower than 88% of analysed players on Arena
▼
Slow Castle Age at 19:26 — slower than 80% of analysed players on Arena
▼
Slow Imperial Age at 43:13 — slower than 96% of analysed players on Arena
▼
Loom after the Feudal click (12:41) — usually safest before it
▲
Town centers almost never idle — 2s across the first 19:26
PerdiendoConCan
A
Feudal Age
10:45
vs 10:55
top 41%
Castle Age
15:07
vs 16:03
top 30%
Imperial Age
29:20
vs 32:17
top 22%
eAPM
26
vs 27
btm 47%
First military
16:23
vs 18:52
top 27%
▲
Fast Castle Age at 15:07 — faster than 70% of analysed players on Arena
▲
Fast Imperial Age at 29:20 — faster than 78% of analysed players on Arena
▼
Loom after the Feudal click (26:12) — usually safest before it
▲
Town centers almost never idle — 0s across the first 15:07
elguille911
D
Feudal Age
12:01
vs 10:55
btm 16%
Castle Age
16:34
vs 16:03
btm 42%
Imperial Age
36:38
vs 32:17
btm 21%
eAPM
16
vs 27
btm 16%
First military
19:24
vs 18:52
btm 46%
▼
Slow Feudal Age at 12:01 — slower than 84% of analysed players on Arena
▼
Slow Imperial Age at 36:38 — slower than 79% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:24 of the first 16:34 — keep villagers queued