AoeStats
← Alyosha

Arena

508763758Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 47m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Danes · Mexico
747
+16
🇨🇦 Khmer · Canada
717
+17
🇺🇸 Huns · United States
664
+19
🇨🇦 Lithuanians · Canada
649
+21
🇨🇱 Vietnamese · Chile
758
-19
🇺🇸 Turks · United States
751
-19
🇲🇽 Lithuanians · Mexico
739
-18
🇨🇱 Celts · Chile
723
-17
Player eAPM Actions Feudal Castle Imperial Opening
26 1,241 10:45 15:07 29:20 ⛏ Fast Castle
20 942 12:18 19:26 43:13 ⛏ Fast Castle
16 735 10:59 16:36 39:13 ⛏ Fast Castle
16 769 12:01 16:34 36:38 ⛏ Fast Castle
15 704 13:08 18:31 31:34 ⛏ Fast Castle
14 681 13:12 23:23 42:59 ⚔ M@A FC into Skirms
13 619 13:32 19:17 34:28 ⛏ Fast Castle
10 489 15:54 21:32 36:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,165 23,070 6,065 960 52,260 67,514
20,880 11,780 12,200 1,700 46,560 68,615
24,390 15,295 3,375 1,885 44,945 57,291
18,505 12,265 8,870 3,450 43,090 44,990
15,695 19,125 7,095 880 42,795 50,162
17,505 14,295 7,750 2,420 41,970 44,226
18,380 7,260 10,385 1,245 37,270 42,581
12,190 8,085 4,250 3,095 27,620 35,298
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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