AoeStats
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Arena

509638936Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 37m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Danes · Netherlands
1394
+14
🇧🇷 Malay · Brazil
1393
+14
🇸🇰 Varangians · Slovakia
1361
+16
🇧🇷 Franks · Brazil
1276
+19
🇹🇼 Aztecs · Taiwan
1391
-17
1378
-17
🇦🇺 Bohemians · Australia
1344
-15
🇨🇳 Magyars · China
1307
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 1,743 10:26 14:48 27:02 ⛏ Fast Castle
36 1,378 10:33 14:43 30:58 ⛏ Fast Castle
34 1,296 10:38 14:30 29:21 ⛏ Fast Castle
32 1,201 10:58 15:47 35:56 ⛏ Fast Castle
28 1,045 11:35 16:29 32:04 ⛏ Fast Castle
26 998 10:46 17:58 22:38 ◆ FC into Fast Imp
26 979 10:33 14:30 27:37 ⛏ Fast Castle
21 796 10:13 14:51 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,135 16,240 8,785 2,460 45,620 50,511
20,835 10,260 13,320 300 44,715 46,818
16,410 16,680 7,865 1,100 42,055 48,205
20,795 10,930 6,170 1,500 39,395 44,080
16,240 7,850 7,265 1,625 32,980 36,891
14,210 8,665 5,575 300 28,750 34,986
7,050 5,790 250 400 13,490 15,507
5,085 3,414 1,250 1,300 11,049 12,247
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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