AoeStats
← WOODS3851

Black Forest

509712526Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 59m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Teutons · Mexico
1007
+12
🇫🇷 Burgundians · France
1000
+12
🇹🇷 Turks · Türkiye
982
+13
🇬🇧 Persians · United Kingdom
837
+17
🇬🇧 Hindustanis · United Kingdom
925
-14
🇲🇽 Dravidians · Mexico
913
-15
🇮🇹 Varangians · Italy
901
-13
🇸🇪 Danes · Sweden
876
-12
Player eAPM Actions Feudal Castle Imperial Opening
38 2,281 11:57 23:02 32:39 ⚔ M@A FC
30 1,779 15:04 19:50 39:43 ⛏ Fast Castle
25 1,513 12:55 23:17 42:10 ⛏ Fast Castle
21 1,252 12:45 16:17 32:15 ⛏ Fast Castle
20 1,183 13:54 18:33 34:48 ⛏ Fast Castle
19 1,130 11:46 15:33 29:57 ⛏ Fast Castle
15 915 12:21 16:57 34:36 ⛏ Fast Castle
12 710 12:17 19:59 36:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,140 23,535 25,890 3,800 94,365 102,519
23,300 24,130 28,500 3,650 79,580 86,086
25,850 29,250 20,700 2,755 78,555 89,848
33,635 24,388 16,495 2,370 76,888 87,984
31,450 21,568 16,600 4,640 74,258 101,702
27,375 26,510 16,050 980 70,915 77,933
25,520 20,654 15,110 3,185 64,469 68,045
20,740 19,925 6,355 3,925 50,945 76,673
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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