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Black Forest

510242781Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 85m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Malay · Vietnam
1236
+11
🇹🇼 Danes · Taiwan
1195
+12
🇮🇳 Saxons · India
1182
+13
🇮🇳 Britons · India
1170
+13
🇲🇽 Danes · Mexico
1180
-16
🇲🇽 Vietnamese · Mexico
1108
-12
🇲🇽 Cumans · Mexico
1083
-11
🇲🇽 Persians · Mexico
1061
-10
Player eAPM Actions Feudal Castle Imperial Opening
46 3,890 10:29 15:56 27:41 ⛏ Fast Castle
36 3,087 12:04 27:07 61:02 ⚔ Archer Rush
29 2,486 10:36 16:46 34:07 ⛏ Fish Boom FC
25 2,148 12:33 19:23 36:42 ⛏ Fast Castle
23 1,926 13:59 17:55 34:47 ⛏ Fish Boom FC
21 1,746 12:16 18:03 43:12 ⛏ Fast Castle
17 1,468 13:23 17:53 38:19 ⛏ Fast Castle
16 1,394 10:42 21:48 33:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
87,395 37,685 55,265 3,600 183,945 194,292
76,225 53,515 13,275 4,100 147,115 159,690
56,135 50,425 33,240 4,650 144,450 154,431
70,795 36,397 23,480 5,080 135,752 149,667
50,985 34,874 29,745 3,170 118,774 168,300
39,555 45,718 19,335 1,215 105,823 122,454
21,380 35,876 20,490 2,180 79,926 97,462
11,025 30,474 18,430 1,305 61,234 64,097
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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