Arabia
508505456Analyzed1v1 RM
·
8d ago on Sep 22, 2026·
47m 2s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Checkmate++'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
Checkmate++
B
Feudal Age
9:54
vs 9:49
btm 47%
Castle Age
21:38
vs 21:49
top 47%
Imperial Age
—
vs 38:59
btm 0%
eAPM
35
vs 39
btm 42%
First military
6:00
vs 10:33
top 2%
▲
Early military at 6:00 (Militia) — earlier than 98% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 21:38
JacobHaftel89
B
Feudal Age
8:59
vs 9:49
top 16%
Castle Age
23:46
vs 21:49
btm 24%
Imperial Age
46:05
vs 38:59
btm 10%
eAPM
81
vs 39
top 4%
First military
10:50
vs 10:33
btm 45%
▲
Fast Feudal Age at 8:59 — faster than 84% of analysed players on Arabia
▼
Slow Castle Age at 23:46 — slower than 76% of analysed players on Arabia
▼
Slow Imperial Age at 46:05 — slower than 90% of analysed players on Arabia
▲
High eAPM (81) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 23:46