Fortress
509972068Analyzed4v4 RM
·
4d ago on Sep 28, 2026·
53m 29s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
HSL | MaurKo
C
Feudal Age
7:59
vs 7:49
btm 42%
Castle Age
12:08
vs 12:34
top 39%
Imperial Age
—
vs 28:24
btm 0%
eAPM
15
vs 25
btm 16%
First military
18:50
vs 15:31
btm 29%
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom after the Feudal click (23:04) — usually safest before it
▲
Town centers almost never idle — 9s across the first 12:08
Birkules
A
Feudal Age
6:41
vs 7:49
top 7%
Castle Age
11:51
vs 12:34
top 31%
Imperial Age
26:05
vs 28:24
top 27%
eAPM
16
vs 25
btm 19%
First military
12:23
vs 15:31
top 19%
▲
Fast Feudal Age at 6:41 — faster than 93% of analysed players on Fortress
▲
Fast Imperial Age at 26:05 — faster than 73% of analysed players on Fortress
▼
Low eAPM (16) — busier hands win idle time back
▲
Early military at 12:23 (Genoese Crossbowman) — earlier than 81% of analysed players on Fortress
▲
Town centers almost never idle — 4s across the first 11:51
EarlyQuitter
B
Feudal Age
8:13
vs 7:49
btm 33%
Castle Age
12:57
vs 12:34
btm 43%
Imperial Age
30:16
vs 28:24
btm 35%
eAPM
51
vs 25
top 5%
First military
21:00
vs 15:31
btm 20%
▲
High eAPM (51) — top quarter of analysed players
▼
Loom after the Feudal click (19:56) — usually safest before it
▲
Town centers almost never idle — 17s across the first 12:57
boomer2000
A
Feudal Age
8:05
vs 7:49
btm 38%
Castle Age
11:44
vs 12:34
top 28%
Imperial Age
25:29
vs 28:24
top 21%
eAPM
45
vs 25
top 9%
First military
11:20
vs 15:31
top 9%
▲
Fast Castle Age at 11:44 — faster than 72% of analysed players on Fortress
▲
Fast Imperial Age at 25:29 — faster than 79% of analysed players on Fortress
▲
High eAPM (45) — top quarter of analysed players
▼
Loom after the Feudal click (24:42) — usually safest before it
▲
Early military at 11:20 (Militia) — earlier than 91% of analysed players on Fortress
▲
Town centers almost never idle — 3s across the first 11:44
Calum1Ltv
A
Feudal Age
7:16
vs 7:49
top 24%
Castle Age
11:11
vs 12:34
top 11%
Imperial Age
29:59
vs 28:24
btm 37%
eAPM
40
vs 25
top 16%
First military
11:36
vs 15:31
top 11%
▲
Fast Feudal Age at 7:16 — faster than 76% of analysed players on Fortress
▲
Fast Castle Age at 11:11 — faster than 89% of analysed players on Fortress
▲
High eAPM (40) — top quarter of analysed players
▼
Loom after the Feudal click (13:51) — usually safest before it
▲
Early military at 11:36 (Monaspa) — earlier than 89% of analysed players on Fortress
▲
Town centers almost never idle — 6s across the first 11:11
D0cTOrSniper
A
Feudal Age
7:46
vs 7:49
top 48%
Castle Age
12:08
vs 12:34
top 39%
Imperial Age
25:57
vs 28:24
top 26%
eAPM
28
vs 25
top 41%
First military
16:38
vs 15:31
btm 42%
▲
Fast Imperial Age at 25:57 — faster than 74% of analysed players on Fortress
▼
Loom after the Feudal click (13:18) — usually safest before it
▲
Town centers almost never idle — 6s across the first 12:08
Shawn96
B
Feudal Age
9:35
vs 7:49
btm 7%
Castle Age
13:39
vs 12:34
btm 32%
Imperial Age
17:38
vs 28:24
top 1%
eAPM
40
vs 25
top 16%
First military
14:54
vs 15:31
top 45%
▼
Slow Feudal Age at 9:35 — slower than 93% of analysed players on Fortress
▲
Fast Imperial Age at 17:38 — faster than 99% of analysed players on Fortress
▲
High eAPM (40) — top quarter of analysed players
▼
Loom after the Feudal click (19:09) — usually safest before it
▲
Town centers almost never idle — 5s across the first 13:39
Bostonstrain
B
Feudal Age
6:19
vs 7:49
top 3%
Castle Age
19:24
vs 12:34
btm 3%
Imperial Age
31:17
vs 28:24
btm 28%
eAPM
145
vs 25
top 0%
First military
18:52
vs 15:31
btm 29%
▲
Fast Feudal Age at 6:19 — faster than 97% of analysed players on Fortress
▼
Slow Castle Age at 19:24 — slower than 97% of analysed players on Fortress
▲
High eAPM (145) — top quarter of analysed players
▲
Town centers almost never idle — 8s across the first 19:24