MegaRandom
509770063Analyzed4v4 RM
·
3d ago on Sep 28, 2026·
50m 37s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
L0TROttoSkyW
103 units ordered
Long Swordsman52
Woad Raider33
Pikeman14
Militia2
Monk2
First military 10:44 — Militia
HumberV
120 units ordered
Scout Cavalry48
Man-at-Arms35
Spearman33
Battering Ram4
First military 22:08 — Militia
vajamian
0 units ordered
Leeroy Jenkins 2012
16 units ordered
Man-at-Arms9
Scout Cavalry3
Armored Elephant3
Monk1
First military 25:40 — Militia
Zukomazi
0 units ordered
Castelaro
0 units ordered
VivaPeron
0 units ordered
0xANGEK
30 units ordered
Scout Cavalry23
Hulk4
Militia2
Fire Galley1
First military 16:55 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
L0TROttoSkyW’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
HumberV’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Leeroy Jenkins 2012’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+30
Bombard Cannon
+20
Mangonel
+12
0xANGEK’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
beaten by
Hand Cannoneer
+10
Scorpion
+1