AoeStats
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Nomad

509721735Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 47m 11s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Burgundians · Türkiye
1075
+13
🇳🇱 Spanish · Netherlands
1037
+14
🇨🇦 Poles · Canada
1035
+15
🇹🇷 Malians · Türkiye
1026
+15
🇺🇸 Varangians · United States
1101
-18
🇨🇴 Persians · Colombia
998
-14
🇺🇸 Danes · United States
967
-13
🇬🇧 Varangians · United Kingdom
953
-12
Player eAPM Actions Feudal Castle Imperial Opening
37 1,756 16:49 20:20 38:41 ⛏ Fish Boom FC
21 1,006 14:28 21:57 — ⛏ Fish Boom FC
16 762 13:49 18:26 37:19 ⛏ Fish Boom FC
16 747 15:41 20:49 33:34 ⛏ Fish Boom FC
13 633 18:31 26:20 47:03 ⛏ Fish Boom FC
13 592 17:05 22:39 — ⚔ Fish Boom FC into Scouts
13 617 17:24 21:08 44:38 ⛏ Fish Boom FC
8 379 16:15 19:41 — ⚔ Fish Boom FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
20,945 14,164 15,190 2,280 52,579 57,365
12,540 12,635 9,885 3,325 38,385 41,962
14,030 18,439 3,335 905 36,709 39,458
12,570 10,120 3,605 950 27,245 28,231
10,720 9,865 3,530 1,925 26,040 26,500
6,115 7,661 1,110 1,400 16,286 18,076
4,925 5,635 400 1,880 12,840 14,014
3,425 3,185 700 200 7,510 7,598
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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