AoeStats
← Red Calypso

Fortress

509778137Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 41m 11s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Ethiopians · United States
1489
+16
🇺🇸 Dravidians · United States
1437
+19
🇨🇦 Spanish · Canada
1409
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🇦🇹 Franks · Austria
1396
+20
🇦🇷 Mongols · Argentina
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🇦🇷 Khmer · Argentina
1501
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🇨🇦 Saxons · Canada
1468
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🇺🇸 Varangians · United States
1449
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Player eAPM Actions Feudal Castle Imperial Opening
94 3,865 7:30 11:08 26:16 ⛏ Fast Castle
43 1,787 8:47 11:57 25:30 ⛏ Fast Castle
40 1,642 7:38 12:26 27:22 ⛏ Fast Castle
39 1,608 8:39 12:24 27:31 ⛏ Fast Castle
35 1,461 7:45 11:33 25:23 ⛏ Fast Castle
31 1,280 6:57 10:53 23:28 ⛏ Fast Castle
23 949 7:57 11:43 26:18 ⛏ Fast Castle
21 881 7:43 11:33 25:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,340 46,765 37,245 1,875 126,225 128,683
26,015 18,659 16,245 1,875 62,794 72,605
27,220 13,828 18,765 2,855 62,668 68,698
18,560 23,994 13,475 2,165 58,194 60,323
17,125 18,885 13,035 4,265 53,310 62,771
13,125 20,650 17,025 1,145 51,945 58,129
19,430 16,530 11,990 2,645 50,595 61,976
23,750 14,780 8,195 2,315 49,040 51,718
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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