AoeStats
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Nomad

509416283Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 42m 8s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Vietnamese · Germany
1372
+13
🇮🇹 Spanish · Italy
1353
+13
🇮🇳 Italians · India
1349
+14
🇷🇺 Berbers · Russia
1217
+20
🇦🇷 Saxons · Argentina
1339
-17
🇦🇷 Varangians · Argentina
1290
-15
🇨🇳 Spanish · China
1276
-14
🇫🇷 Mongols · France
1271
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 1,730 13:54 17:42 38:20 ⛏ Fish Boom FC
34 1,451 12:43 16:55 37:49 ⛏ Fish Boom FC
33 1,394 14:46 20:25 — ⛏ Fish Boom FC
32 1,357 13:53 18:36 34:43 ⛏ Fish Boom FC
27 1,146 13:18 19:28 30:39 ⛏ Fish Boom FC
26 1,089 13:57 26:57 — ⚔ Fish Boom into Towers FC
23 974 13:16 19:21 — ⛏ Fish Boom FC
22 925 14:21 18:21 36:31 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
18,285 17,687 8,000 1,620 45,592 49,223
15,000 16,770 7,465 4,040 43,275 45,866
17,315 12,864 9,420 2,555 42,154 44,504
13,325 13,046 6,615 3,650 36,636 40,131
14,655 11,140 5,555 2,350 33,700 34,001
10,200 11,575 3,030 3,650 28,455 31,520
7,390 8,220 2,850 1,180 19,640 20,083
3,500 4,955 1,935 1,505 11,895 14,301
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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