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African Clearing

510496254Analyzed
4v4 RM · 18h ago on Oct 1, 2026· 69m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
1590
+8
🇺🇸 Dravidians · United States
1479
+12
🇦🇺 Magyars · Australia
1360
+17
🇪🇸 Huns · Spain
1334
+18
🇹🇷 Turks · Türkiye
1437
-16
🇨🇳 Burgundians · China
1422
-15
🇦🇺 Aztecs · Australia
1382
-13
1311
-11
Player eAPM Actions Feudal Castle Imperial Opening
53 3,680 12:45 16:57 44:19 ⛏ Fast Castle
46 3,172 12:51 17:59 31:32 ⛏ Fish Boom FC
39 2,686 15:04 19:33 34:44 ⛏ Fish Boom FC
33 2,300 12:28 20:05 46:26 ⚔ Archer Rush
29 1,988 13:22 25:15 43:35 ⚔ Fish Boom into Scouts
25 1,728 14:30 19:17 24:15 ⚔ FC into Skirms into Fast Imp
25 1,744 16:08 20:08 43:44 ⛏ Fast Castle
12 803 13:52 19:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,970 32,176 31,125 6,950 117,221 136,700
36,235 44,727 27,465 5,840 114,267 119,876
36,950 34,048 18,635 3,560 93,193 97,924
40,890 21,079 26,220 2,450 90,639 100,432
37,525 27,091 13,500 4,485 82,601 86,881
29,905 20,076 22,310 5,150 77,441 84,600
21,690 18,345 9,325 2,100 51,460 52,545
4,910 4,882 2,915 300 13,007 13,283
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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