African Clearing
510329310Analyzed2v2 RM
·
1d ago on Sep 30, 2026·
40m 21s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Mortingen Şıtrayze
61 units ordered
Organ Gun29
Pikeman20
Spearman8
Scout Cavalry2
Monk1
Bombard Cannon1
First military 18:17 — Scout Cavalry
Milei
57 units ordered
Knight39
Spearman6
Teutonic Knight4
Scout Cavalry3
Scorpion2
Mangonel2
Battering Ram1
First military 15:11 — Spearman
Vixster
85 units ordered
Mangudai41
Pikeman36
Scout Cavalry8
First military 17:36 — Scout Cavalry
Vakkil_Vandumurugan
126 units ordered
Knight105
Cavalier18
Trebuchet3
First military 31:04 — Knight
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Mortingen Şıtrayze’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Milei’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Vixster’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Vakkil_Vandumurugan’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3