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Nomad

510193588Analyzed
4v4 RM · 16h ago on Sep 29, 2026· 37m 44s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Chinese · United States
1500
+12
🇺🇸 Mongols · United States
1481
+13
🇵🇪 Chinese · Peru
1392
+17
🇨🇱 Chinese · Chile
1384
+17
🇵🇪 Danes · Peru
1469
-16
🇦🇷 Mongols · Argentina
1435
-16
🇦🇷 Malians · Argentina
1389
-14
🇦🇷 Varangians · Argentina
1373
-13
Player eAPM Actions Feudal Castle Imperial Opening
51 1,923 13:46 20:08 35:28 ⛏ Fish Boom FC
50 1,871 13:43 17:24 36:31 ⛏ Fish Boom FC
45 1,714 14:02 18:00 34:38 ⛏ Fish Boom FC
36 1,356 13:07 19:22 34:13 ⛏ Fish Boom into Fire Galleys FC
35 1,332 16:00 20:11 — ⛏ Fish Boom FC
33 1,229 15:16 19:23 — ⛏ Fish Boom FC
27 1,028 12:34 19:08 — ⛏ Fish Boom FC
21 809 13:30 19:42 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
15,145 18,820 8,580 2,850 45,395 46,293
11,675 13,015 5,225 4,300 34,215 38,025
10,575 11,288 4,100 2,210 28,173 36,226
9,325 10,327 5,330 1,710 26,692 26,620
8,375 8,285 4,520 1,500 22,680 24,678
10,220 5,365 1,815 1,500 18,900 20,687
8,250 8,670 655 1,290 18,865 21,823
8,445 5,036 1,665 1,775 16,921 19,437
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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