Arabia
510032251Analyzed2v2 RM
·
2d ago on Sep 29, 2026·
46m 42s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Tormentum
65 units ordered
Knight22
Elite Skirmisher13
Scout Cavalry8
Jarl7
Scorpion7
Skirmisher5
Spearman1
Monk1
Mangonel1
First military 10:14 — Scout Cavalry
noryb.drol
108 units ordered
Pikeman51
Knight32
Camel Scout11
Scout Cavalry7
Halberdier4
Spearman3
First military 10:11 — Spearman
eiage12
140 units ordered
Knight42
Pikeman38
Paladin17
Halberdier14
Scout Cavalry11
Spearman10
Cavalier3
Bombard Cannon2
Militia1
Monk1
Capped Ram1
First military 10:36 — Scout Cavalry
Leo31
86 units ordered
Cavalry Archer58
Archer23
Monk3
Spearman2
First military 11:10 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Tormentum’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
noryb.drol’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5
eiage12’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Leo31’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6