AoeStats
← MrFUNAN

Black Forest

509874503Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 69m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Britons · United States
1432
+16
🇨🇦 Khmer · Canada
1430
+16
🇦🇺 Danes · Australia
1416
+16
🇪🇸 Jurchens · Spain
1392
+17
🇨🇳 Bengalis · China
1478
-18
🇨🇳 Saxons · China
1443
-17
🇨🇳 Slavs · China
1443
-17
🇨🇳 Khmer · China
1340
-13
Player eAPM Actions Feudal Castle Imperial Opening
47 3,301 12:21 16:08 30:15 ⛏ Fast Castle
46 3,183 10:54 15:03 33:39 ⛏ Fast Castle
45 3,162 11:27 15:44 32:19 ⛏ Fast Castle
41 2,854 14:01 19:16 38:06 ⚔ Drush FC
35 2,460 12:30 19:14 36:00 ⛏ Fast Castle
27 1,851 12:34 15:36 30:56 ⛏ Fast Castle
27 1,872 11:57 17:46 33:23
25 1,759 10:21 14:51 27:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
62,935 41,350 37,875 3,180 145,340 164,170
75,145 41,225 24,355 2,865 143,590 160,823
69,110 18,242 24,730 5,890 117,972 154,305
50,490 36,365 27,670 3,100 117,625 146,395
31,270 40,473 20,875 5,300 97,918 117,280
24,900 39,260 19,495 2,420 86,075 95,114
31,590 32,956 16,405 1,900 82,851 94,472
19,535 34,502 21,100 4,900 80,037 122,536
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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