AoeStats
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Black Forest

510715117Analyzed
4v4 RM · 11h ago on Oct 2, 2026· 63m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Mapuche · Russia
1097
+14
🇨🇳 Bohemians · China
1037
+17
🇹🇼 Huns · Taiwan
981
+19
🇹🇼 Celts · Taiwan
981
+19
🇦🇺 Aztecs · Australia
1060
-18
🇦🇺 Varangians · Australia
1060
-18
🇫🇷 Hindustanis · France
1049
-17
🇺🇸 Saxons · United States
1032
-16
Player eAPM Actions Feudal Castle Imperial Opening
53 3,361 9:25 15:13 33:07 ⛏ Fast Castle
47 2,965 14:03 18:53 38:21 ⛏ Fast Castle
47 2,964 11:19 16:07 29:03 ⛏ Fast Castle
31 1,995 12:06 18:35 32:51 ⛏ Fast Castle
20 1,279 11:22 16:51 31:35 ⛏ Fast Castle
19 1,201 10:47 15:08 30:19 ⛏ Fast Castle
16 1,031 14:51 18:30 34:50 ⛏ Fast Castle
14 867 11:32 18:21 35:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
57,325 20,350 24,515 4,100 106,290 115,072
45,275 31,226 23,305 1,750 101,556 121,670
34,300 46,110 14,860 4,100 99,370 140,393
47,515 29,035 14,160 4,265 94,975 119,806
27,645 39,703 22,680 3,255 93,283 107,893
36,795 31,795 21,370 2,450 92,410 123,343
38,170 10,982 32,965 3,050 85,167 96,897
27,470 19,758 20,930 3,180 71,338 88,095
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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