AoeStats
← VNS__Pan

Nomad

510310566Analyzed
4v4 RM · 22h ago on Sep 30, 2026· 53m 3s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1531
+14
🇨🇳 Maya · China
1436
+18
🇨🇳 Magyars · China
1363
+20
🇨🇳 Vietnamese · China
1197
+26
1534
-22
🇨🇳 Japanese · China
1483
-20
🇻🇳 Vietnamese · Vietnam
1452
-19
🇨🇳 Varangians · China
1394
-17
Player eAPM Actions Feudal Castle Imperial Opening
57 3,023 13:04 17:46 38:06 ⛏ Fish Boom into Fire Galleys FC
48 2,528 12:59 22:41 52:18 ⚔ Fish Boom into Scouts into Towers
44 2,357 12:56 16:44 33:12 ⛏ Fish Boom FC
42 2,248 14:00 17:45 34:49 ⛏ Fish Boom FC
38 2,042 12:04 20:47 33:13 ⛏ Fish Boom into Fire Galleys FC
34 1,809 14:26 19:37 — ⛏ Fish Boom FC
33 1,762 12:53 17:09 34:43 ⛏ Fish Boom FC
24 1,260 13:31 18:34 31:28 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
15,575 35,620 25,540 6,150 82,885 84,318
32,305 16,929 17,330 1,900 68,464 73,887
29,390 9,895 24,095 1,050 64,430 66,855
15,350 22,740 11,985 5,180 55,255 63,961
22,420 16,708 10,180 3,000 52,308 56,980
15,200 18,292 3,745 1,600 38,837 40,517
11,600 14,853 5,040 2,360 33,853 39,071
5,380 8,021 2,515 990 16,906 16,596
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.