Arena
509931945Analyzed4v4 RM
·
2d ago on Sep 28, 2026·
40m 20s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 526,368 analysed team-game players on Arena.
¬"M°rph!ne !? .CH
B
Feudal Age
11:23
vs 10:55
btm 32%
Castle Age
15:08
vs 16:03
top 31%
Imperial Age
31:35
vs 32:17
top 44%
eAPM
22
vs 27
btm 34%
First military
32:56
vs 18:52
btm 2%
▼
First military only at 32:56 (Plumed Archer) — later than 98% of analysed players on Arena
▲
Town centers almost never idle — 0s across the first 15:08
AgEnT10101
C
Feudal Age
10:55
vs 10:55
top 50%
Castle Age
18:07
vs 16:03
btm 28%
Imperial Age
32:18
vs 32:17
top 50%
eAPM
18
vs 27
btm 22%
First military
24:13
vs 18:52
btm 21%
▼
Low eAPM (18) — busier hands win idle time back
▲
Town centers almost never idle — 2s across the first 18:07
orlandgw
B
Feudal Age
10:05
vs 10:55
top 16%
Castle Age
16:56
vs 16:03
btm 38%
Imperial Age
36:50
vs 32:17
btm 20%
eAPM
26
vs 27
btm 47%
First military
15:15
vs 18:52
top 16%
▲
Fast Feudal Age at 10:05 — faster than 84% of analysed players on Arena
▼
Slow Imperial Age at 36:50 — slower than 80% of analysed players on Arena
▼
Loom after the Feudal click (20:35) — usually safest before it
▲
Early military at 15:15 (Spearman) — earlier than 84% of analysed players on Arena
dannyicecold69
A
Feudal Age
10:03
vs 10:55
top 15%
Castle Age
14:51
vs 16:03
top 23%
Imperial Age
36:23
vs 32:17
btm 22%
eAPM
30
vs 27
top 42%
First military
14:22
vs 18:52
top 11%
▲
Fast Feudal Age at 10:03 — faster than 85% of analysed players on Arena
▲
Fast Castle Age at 14:51 — faster than 77% of analysed players on Arena
▼
Slow Imperial Age at 36:23 — slower than 78% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Early military at 14:22 (Militia) — earlier than 89% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 14:51
卢本伟
S
Feudal Age
9:44
vs 10:55
top 9%
Castle Age
14:04
vs 16:03
top 6%
Imperial Age
28:09
vs 32:17
top 11%
eAPM
40
vs 27
top 19%
First military
17:12
vs 18:52
top 35%
▲
Fast Feudal Age at 9:44 — faster than 91% of analysed players on Arena
▲
Fast Castle Age at 14:04 — faster than 94% of analysed players on Arena
▲
Fast Imperial Age at 28:09 — faster than 89% of analysed players on Arena
▲
High eAPM (40) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 5s across the first 14:04
时尚
S
Feudal Age
10:10
vs 10:55
top 19%
Castle Age
13:50
vs 16:03
top 4%
Imperial Age
28:26
vs 32:17
top 14%
eAPM
48
vs 27
top 9%
First military
21:27
vs 18:52
btm 33%
▲
Fast Feudal Age at 10:10 — faster than 81% of analysed players on Arena
▲
Fast Castle Age at 13:50 — faster than 96% of analysed players on Arena
▲
Fast Imperial Age at 28:26 — faster than 86% of analysed players on Arena
▲
High eAPM (48) — top quarter of analysed players
▼
Loom after the Feudal click (27:25) — usually safest before it
▲
Town centers almost never idle — 2s across the first 13:49
AJJ
D
Feudal Age
11:55
vs 10:55
btm 18%
Castle Age
17:04
vs 16:03
btm 37%
Imperial Age
34:51
vs 32:17
btm 30%
eAPM
18
vs 27
btm 22%
First military
31:11
vs 18:52
btm 4%
▼
Slow Feudal Age at 11:55 — slower than 82% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (38:53) — usually safest before it
▼
First military only at 31:11 (Archer) — later than 96% of analysed players on Arena
苏苏
A
Feudal Age
10:29
vs 10:55
top 30%
Castle Age
14:42
vs 16:03
top 19%
Imperial Age
29:57
vs 32:17
top 28%
eAPM
29
vs 27
top 44%
First military
25:21
vs 18:52
btm 17%
▲
Fast Feudal Age at 10:29 — faster than 70% of analysed players on Arena
▲
Fast Castle Age at 14:42 — faster than 81% of analysed players on Arena
▲
Fast Imperial Age at 29:57 — faster than 72% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 2s across the first 14:41