AoeStats
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Arena

509931945Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 40m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Sicilians · China
1338
+7
🇨🇳 Dravidians · China
1250
+10
🇨🇳 Britons · China
1131
+31
🇨🇳 Huns · China
890
+24
🇺🇸 Bulgarians · United States
1148
-16
🇲🇽 Bohemians · Mexico
1127
-15
🇨🇭 Maya · Switzerland
1067
-12
🇬🇧 Danes · United Kingdom
1049
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 1,955 10:10 13:50 28:26 ⛏ Fast Castle
40 1,616 9:44 14:04 28:09 ⛏ Fast Castle
30 1,196 10:03 14:51 36:23 ⛏ Fast Castle
29 1,162 10:29 14:42 29:57 ⛏ Fast Castle
26 1,041 10:05 16:56 36:50 ⛏ Fast Castle
22 869 11:23 15:08 31:35 ⛏ Fast Castle
18 731 10:55 18:07 32:18 ⛏ Fast Castle
18 739 11:55 17:04 34:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,445 15,415 14,840 2,685 59,385 62,867
23,060 10,770 11,860 1,250 46,940 58,354
13,970 13,497 5,165 1,605 34,237 47,456
17,290 8,680 5,750 1,720 33,440 34,723
13,250 11,025 5,635 850 30,760 44,263
14,240 11,750 2,670 1,050 29,710 32,595
9,890 9,070 4,360 1,600 24,920 28,634
10,475 7,618 1,930 1,140 21,163 26,065
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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