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Arena

509141138Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 37m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
1905
+6
🇦🇷 Turks · Argentina
1711
+12
🇦🇷 Teutons · Argentina
1611
+16
🇦🇷 Khmer · Argentina
1306
+27
🇹🇼 Britons · Taiwan
1688
-18
🇦🇷 Saxons · Argentina
1653
-17
🇹🇼 Burmese · Taiwan
1593
-14
🇹🇼 Danes · Taiwan
1530
-12
Player eAPM Actions Feudal Castle Imperial Opening
57 2,129 10:14 12:55 — ⛏ Fast Castle
51 1,883 10:49 15:03 28:32 ⛏ Fast Castle
51 1,912 11:31 15:20 20:02 ◆ FC into Fast Imp
48 1,785 8:13 22:10 35:11 ⚔ Scout Rush
47 1,732 19:19 24:36 — ⚔ Drush FC
47 1,765 11:26 15:07 — ⛏ Fast Castle
38 1,421 8:17 31:51 — ⚔ Towers FC
36 1,322 10:25 14:29 28:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,445 10,115 8,020 850 43,430 49,497
17,690 12,900 7,820 1,100 39,510 44,146
16,495 11,480 4,120 2,250 34,345 37,979
11,975 12,790 8,795 200 33,760 36,228
11,585 9,710 3,695 850 25,840 27,419
9,850 9,255 5,025 300 24,430 26,420
11,425 6,880 310 460 19,075 22,593
6,625 4,473 300 1,880 13,278 13,083
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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