AoeStats
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MegaRandom

508716980Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 35m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Saxons · Netherlands
1015
+11
🇩🇪 Berbers · Germany
971
+13
🇨🇴 Cumans · Colombia
933
+15
🇨🇱 Danes · Chile
903
+17
🇧🇪 Franks · Belgium
970
-16
🇧🇪 Britons · Belgium
925
-15
🇧🇪 Byzantines · Belgium
877
-13
🇧🇪 Saxons · Belgium
862
-12
Player eAPM Actions Feudal Castle Imperial Opening
34 1,198 14:11 17:59 — ⛏ Fast Castle
29 1,022 16:28 22:41 — ⛏ Fish Boom FC
28 980 12:28 22:46 — ⚔ Fish Boom into Archers into Scouts
19 677 14:26 21:02 — ⛏ Fish Boom FC
17 581 12:57 21:50 — ⛏ Fish Boom FC
15 532 13:20 25:33 — ⚔ Fish Boom into Towers FC
14 500 12:57 20:19 — ⚔ Fish Boom into Archers
12 428 12:49 22:23 — ⚔ FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
10,205 10,126 6,320 115 26,766 30,277
9,890 12,140 2,185 950 25,165 25,957
Z
12,860 7,205 1,580 1,600 23,245 28,553
7,225 8,003 2,010 2,800 20,038 21,120
8,430 7,905 2,680 950 19,965 23,531
7,215 6,450 2,490 850 17,005 17,653
4,475 6,767 1,180 1,605 14,027 15,424
4,275 6,365 1,300 700 12,640 16,056
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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