Oasis
508080957Analyzed4v4 RM
·
10d ago on Sep 20, 2026·
21m 20s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
AiM | PoRRo
B
Feudal Age
9:57
vs 10:44
top 29%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
28
vs 31
btm 44%
First military
11:28
vs 13:39
top 34%
▲
Fast Feudal Age at 9:57 — faster than 71% of analysed players on Oasis
▲
Town centers almost never idle — 3s across the first 21:20
Kr4mer
S
Feudal Age
8:33
vs 10:44
top 2%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
42
vs 31
top 27%
First military
9:46
vs 13:39
top 10%
▲
Fast Feudal Age at 8:33 — faster than 98% of analysed players on Oasis
▲
Early military at 9:46 (Scout Cavalry) — earlier than 90% of analysed players on Oasis
▲
Town centers almost never idle — 0s across the first 21:20
Dark Horse
S
Feudal Age
9:21
vs 10:44
top 15%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
70
vs 31
top 3%
First military
10:35
vs 13:39
top 23%
▲
Fast Feudal Age at 9:21 — faster than 85% of analysed players on Oasis
▲
High eAPM (70) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 0s across the first 21:20
NPG | FishCL
S
Feudal Age
9:04
vs 10:44
top 9%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
42
vs 31
top 27%
First military
10:13
vs 13:39
top 17%
▲
Fast Feudal Age at 9:04 — faster than 91% of analysed players on Oasis
▲
Early military at 10:13 (Archer) — earlier than 83% of analysed players on Oasis
▲
Town centers almost never idle — 9s across the first 21:20
johnnyboy
B
Feudal Age
12:01
vs 10:44
btm 20%
Castle Age
17:03
vs 20:42
top 21%
Imperial Age
—
vs 36:44
btm 0%
eAPM
29
vs 31
btm 45%
First military
17:12
vs 13:39
btm 34%
▼
Slow Feudal Age at 12:01 — slower than 80% of analysed players on Oasis
▲
Fast Castle Age at 17:03 — faster than 79% of analysed players on Oasis
▲
Town centers almost never idle — 12s across the first 17:03
LM | RenLo
S
Feudal Age
9:26
vs 10:44
top 17%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
53
vs 31
top 13%
First military
10:37
vs 13:39
top 23%
▲
Fast Feudal Age at 9:26 — faster than 83% of analysed players on Oasis
▲
High eAPM (53) — top quarter of analysed players
Hanserino
S
Feudal Age
9:07
vs 10:44
top 10%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
53
vs 31
top 13%
First military
10:02
vs 13:39
top 14%
▲
Fast Feudal Age at 9:07 — faster than 90% of analysed players on Oasis
▲
High eAPM (53) — top quarter of analysed players
▼
Loom after the Feudal click (10:42) — usually safest before it
▲
Early military at 10:02 (Scout Cavalry) — earlier than 86% of analysed players on Oasis
▲
Town centers almost never idle — 17s across the first 21:20
Aligmaster
S
Feudal Age
8:51
vs 10:44
top 5%
Castle Age
19:20
vs 20:42
top 38%
Imperial Age
—
vs 36:44
btm 0%
eAPM
47
vs 31
top 19%
First military
9:12
vs 13:39
top 6%
▲
Fast Feudal Age at 8:51 — faster than 95% of analysed players on Oasis
▲
High eAPM (47) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 9:12 (Militia) — earlier than 94% of analysed players on Oasis
▲
Town centers almost never idle — 2s across the first 19:20