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Fortress

509242834Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 48m 28s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Chinese · United States
1181
+9
🇬🇧 Mongols · United Kingdom
1020
+15
🇺🇸 Danes · United States
987
+17
🇺🇸 Koreans · United States
943
+19
🇺🇸 Danes · United States
1057
-17
🇺🇸 Hindustanis · United States
1048
-17
🇧🇷 Saxons · Brazil
1008
-15
🇪🇸 Spanish · Spain
920
-11
Player eAPM Actions Feudal Castle Imperial Opening
53 2,593 7:24 12:25 27:42 ⛏ Fast Castle
32 1,572 7:29 11:35 30:05 ⛏ Fast Castle
27 1,313 8:09 18:30 34:19 ⚔ Archers into Towers
22 1,057 6:58 12:45 28:19 ⛏ Fast Castle
20 964 7:09 12:56 29:41 ⛏ Fast Castle
14 663 8:12 12:42 26:05 ⛏ Fast Castle
14 660 7:00 12:11 25:05 ⛏ Fast Castle
11 528 10:21 16:50 25:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,485 31,213 19,650 8,865 85,213 96,607
26,810 18,945 15,170 2,085 63,010 69,431
15,350 20,005 17,640 2,890 55,885 64,928
26,230 10,760 10,510 3,550 51,050 55,429
21,760 13,500 11,830 2,900 49,990 72,745
17,365 18,370 7,155 2,805 45,695 50,002
13,815 12,600 10,365 2,410 39,190 44,220
10,645 12,480 9,140 1,000 33,265 37,450
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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