Oasis
509851343Analyzed2v2 RM
·
3d ago on Sep 28, 2026·
44m 51s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Caniko
177 units ordered
Arbalester92
Crossbowman36
Archer26
Knight10
Mangonel8
Trebuchet3
Petard2
First military 21:40 — Archer
Hector Of Troy
62 units ordered
Knight44
Scout Cavalry13
Militia5
First military 9:29 — Militia
Azzrel
80 units ordered
Varangian Guard54
Hearth Troop20
Petard5
Archer1
First military 14:39 — Archer
1453sultan
158 units ordered
Boyar69
Elite Skirmisher61
Siege Ram11
Skirmisher10
Capped Ram5
Trebuchet2
First military 30:50 — Boyar
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Caniko’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Hector Of Troy’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
Azzrel’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
1453sultan’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3