AoeStats
← Long John Silver

Black Forest

508646700Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 43m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Saxons · Brazil
1749
+12
🇲🇽 Bohemians · Mexico
1661
+16
🇩🇪 Danes · Germany
1531
+21
🇩🇪 Saracens · Germany
1488
+23
🇻🇳 Britons · Vietnam
1812
-24
🇨🇳 Danes · China
1807
-24
🇹🇼 Celts · Taiwan
1501
-12
🇨🇳 Mongols · China
1495
-12
Player eAPM Actions Feudal Castle Imperial Opening
66 2,884 8:56 20:01 32:34 ⚔ M@A into Archers
59 2,600 10:41 21:44 38:42 ⚔ Skirms into Archers
51 2,229 10:57 15:27 29:12 ⛏ Fast Castle
40 1,768 9:30 20:26 33:51 ⚔ M@A Rush
38 1,645 10:23 14:03 27:41 ⛏ Fast Castle
37 1,627 10:50 14:22 27:09 ⛏ Fast Castle
37 1,619 11:06 15:08 34:52 ⛏ Fast Castle
33 1,453 8:56 24:39 — ⚔ M@A into Archers

Resources

Player Food Wood Gold Stone Spent Collected
25,935 18,325 21,750 4,360 70,370 85,367
25,875 18,575 16,390 1,900 62,740 67,873
16,485 19,580 10,740 3,000 49,805 56,777
15,275 16,000 11,375 3,060 45,710 54,832
17,345 19,081 6,110 1,830 44,366 51,500
15,130 16,418 7,070 1,925 40,543 42,390
12,870 13,220 2,635 980 29,705 34,037
9,210 7,611 2,435 1,820 21,076 24,098
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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