AoeStats
← Long John Silver

Black Forest

508489368Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 40m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saracens · Germany
1463
+15
🇩🇪 Britons · Germany
1446
+16
🇩🇪 Bohemians · Germany
1391
+18
🇩🇪 Lithuanians · Germany
1322
+22
🇵🇪 Saxons · Peru
1456
-18
🇩🇪 Varangians · Germany
1454
-18
🇵🇪 Burmese · Peru
1440
-18
🇲🇽 Khmer · Mexico
1420
-17
Player eAPM Actions Feudal Castle Imperial Opening
62 2,493 11:02 14:48 30:22 ⛏ Fast Castle
44 1,776 13:35 17:48 35:33 ⛏ Fast Castle
34 1,382 10:37 14:55 28:02 ⛏ Fish Boom FC
30 1,233 11:06 15:03 29:32 ⛏ Fast Castle
29 1,166 10:53 14:01 27:57 ⛏ Fast Castle
28 1,133 14:08 27:23 — ⚔ M@A Rush
27 1,111 12:06 15:46 33:22 ⛏ Fish Boom FC
26 1,055 10:40 15:44 31:16 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
18,080 19,315 14,965 3,530 55,890 64,245
19,635 14,175 10,750 1,600 46,160 60,608
.
22,850 10,225 9,880 2,450 45,405 51,981
16,535 12,815 6,485 1,575 37,410 39,849
12,630 15,077 5,140 1,210 34,057 39,519
12,220 15,887 2,370 2,960 33,437 37,984
8,515 6,834 5,220 1,305 21,874 23,899
9,105 5,835 1,515 1,595 18,050 19,537
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.